![]() I'm not a game developer so I'm not sure how feasible my proposed solution is- but bans should only part-take when injecting Cheat Engine into Warframe instead of detecting it running in the background or when a value is altered, not when the application is simply running in the background. The above makes it clear that Warframe, atleast to my naive understanding of online games and Cheat Engine, is relatively immune to such "hacks" since everything- your platinum, credits, resources, customization, etc. That said, having Cheat Engine running in the background triggers an account permaban within Warframe and is a bit too much when I either forgot to turn it off, accidentally launched it, or am using it to cheat in a game that I'm running alongside Warframe. It affects games like Faster Than Light, Civilization V, Arizona Sunshine, etc.- but not so much multiplayer games wherein values for money and XP are stored on a server. TL DR- Cheat Engine running in the background should not trigger a permabanĬheat Engine is a memory alteration and game "hacking" software used extensively for speedrunning and value (money, mana, etc.) alteration in single player games.
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